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RPG Game using BitBlt

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The filesize of this RPG Game is around 20MB, so I put it here: http://www.udontknowtech.com/rpgGame.zip

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This example uses BitBlt and On-The-Fly Masking so you don't have to mask the character beforehand. It's not perfect, but it's good to learn from. I don't care for criticism but ways to improve are welcome, as I have only done Windows programming and have just recently got into gaming.

The characters were created with "Poser Debut". The 'Shop' icons are from a designer from deviantart.com. The 'Shop' background is one I found online, and so is Lord Bern, except for his eyes, which I had to create in Poser Debut so that he was looking at you, as the original image had him looking down and to the left... which would have been awkward. The music is from "Lord Of Ultima". The sound files are from some random sound pack I got a long time ago. All of the sound files, with the exception of 'walk.wav' are in the resource file (.res). The walk.wav file I couldn't put in the resource file because I needed to call it quickly and repeatedly and I guess it wouldn't load and play that fast because there was just silence, so that's why it's the only .wav file you'll see in the .zip. The map was designed using a map maker I created in VB6 utilizing tiles I found online. The numbers at the top of the Form are x,y coordinates that helped me figure out where to mark some of the objects for collision-detection and so on. Oh... and that dark-looking creature you see in the first and second screenshot is a female troll. She walks and breathes at random intervals randomly bidirectional (east & west).

And many thanks to the members here on VBForums who helped me along the way. You know who you are! Looking forward to learning more and creating something even better.
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