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[VB6] - Multithreading in VB6 part 4 - multithreading in Standart EXE.

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Hello everyone. Now I have a little time, so I have not often been programming BASIC and less likely to appear on the forum. Today again I will be talking about multi-threading, this time in the Standart EXE. I must say that all of what I write is my personal study, and may in some way does not correspond to reality; also due to my lack of time I will complement this post with further progress in the study of this issue. So here we go.
As I said before, to multithreading worked need to initialize the runtime. Without initialization we can work very limited in the sense that the COM will not work, ie roughly all the power of BASIC is not available. You can work with the API, declared in tlb, some functions, also removing the check __vbaSetSystemError, you can use Declared-function. All previous publications showing work in separate DLL, and we could easily initialize runtime using VBDllGetClassObject function for this. Today we will try to initialize the runtime in the usual EXE, ie without using external dependencies. It's no secret that any application written in VB6 has a project header, which contains a lot of information about the project that the runtime uses to work:
Code:

Type VbHeader
    szVbMagic              As String * 4
    wRuntimeBuild          As Integer
    szLangDll              As String * 14
    szSecLangDll            As String * 14
    wRuntimeRevision        As Integer
    dwLCID                  As Long
    dwSecLCID              As Long
    lpSubMain              As Long
    lpProjectInfo          As Long
    fMdlIntCtls            As Long
    fMdlIntCtls2            As Long
    dwThreadFlags          As Long
    dwThreadCount          As Long
    wFormCount              As Integer
    wExternalCount          As Integer
    dwThunkCount            As Long
    lpGuiTable              As Long
    lpExternalCompTable    As Long
    lpComRegisterData      As Long
    bszProjectDescription  As Long
    bszProjectExeName      As Long
    bszProjectHelpFile      As Long
    bszProjectName          As Long
End Type

In this structure, a lot of fields to describe all I will not, I will note only that this structure refers to a variety of other structures. Some of them will be needed in the future, such as a field lpSubMain, which contains the address of the procedure Main, if it is defined, otherwise there is 0. The vast majority of EXE files begin with the following code:
Code:

PUSH xxxxxxxx
CALL MSVBVM60.ThunRTMain

Just xxxxxxxx points to structure VBHeader. This feature will allow to find the structure inside the EXE for initializing runtime. In a previous article, I described how to get from the ActiveX DLL that structure - for this it was necessary to read the data in one of the exported functions (eg DllGetClassObject). To get from EXE - we also make use of the same method. First you need to find an entry point (entry point), ie address that starts the EXE. This address can be obtained from the structure IMAGE_OPTIONAL_HEADER - field AddressOfEntryPoint. This structure (IMAGE_OPTIONAL_HEADER) is located in the PE header, and the PE header is located at offset specified in the field e_lfanew from structure IMAGE_DOS_HEADER, well, IMAGE_DOS_HEADER structure located in the address specified in App.hInstance (or GetModuleHandle). Pointer to VbHeader is located at offset AddressOfEntryPoint + 1, because push-opcode in this case equal 0x68h. So, gathering all together, we get the function to get the Header:
Code:

' // Get VBHeader structure
Private Function GetVBHeader() As Long
    Dim ptr    As Long
    ' Get e_lfanew
    GetMem4 ByVal hModule + &H3C, ptr
    ' Get AddressOfEntryPoint
    GetMem4 ByVal ptr + &H28 + hModule, ptr
    ' Get VBHeader
    GetMem4 ByVal ptr + hModule + 1, GetVBHeader
   
End Function

Now, if you pass this structure VBDllGetClassObject function in a new thread, then, roughly speaking, this function will start our project for execution according to this structure. Of course in this sense is not enough - it is the same as re-start the application in the new thread. For example, if the function has been set Main, and then start again with the execution of it, and if the form has, then this form. Must somehow make the project was carried out on the other, do we need in the function. To do this, you can change the field "lpSubMain" in the structure vbHeader. I also did so at first, but it has given nothing. As it turned out, in runtime, there is one global object that stores a reference to projects and related objects, and if you pass the same header at VBDllGetClassObject, then the runtime checks are not loaded if such a project, and if loaded, simply launch a new copy without parse structure vbHeader, based on the previous analysis. So I decided to do so - you can copy the structure vbHeader to another location and use it. Immediately, I note that in this structure the last 4 fields - is offset with respect to the structure, so when copying the structure they need to be adjusted. If we now try to pass this structure to VBDllGetClassObject, then everything will be fine if installed as a startup Sub Main, if the form, it will be launched and the shape and after the Main. To exclude such behavior need to fix some data referenced by the title. I do not know exactly what kind of data, as did not understand this, but "dig deeper" inside the runtime I found their place position. Field "lpGuiTable" in the structure "vbHeader" refers to a list of structures tGuiTable, which describe froms in the project. Structures are sequentially the number of structures has a field "wFormCount" in the structure "vbHeader". In the network, I have not found the normal description of the structure tGuiTable, that's what is:
Code:

Type tGuiTable
    lStructSize          As Long
    uuidObjectGUI        As uuid
    Unknown1            As Long
    Unknown2            As Long
    Unknown3            As Long
    Unknown4            As Long
    lObjectID            As Long
    Unknown5            As Long
    fOLEMisc            As Long
    uuidObject          As uuid
    Unknown6            As Long
    Unknown7            As Long
    aFormPointer        As Long
    Unknown8            As Long
End Type

As it turned out there inside the runtime code that checks the field "Unknown5" in each structure:

I've added comments; They show that "Unknown5" contains flags and if you have installed the 5th bit, the recording is a reference to some object defined register EAX, in the field at offset 0x30 within the object specified register EDX. What kind of objects - I do not know, maybe later will deal with this, we have the important fact of the recording of a value in the field at offset 0x30. Now, if you start to explore more code you can stumble on such a fragment:

I will say that the object pointed to by ESI, the same object in the previous procedure under consideration (register EDX). It can be seen that the value of this field is tested for 0 and -1, and if there is any of the numbers that starts the procedure Main (unless specified); otherwise runs the first form. So, now that is guaranteed to run only Sub Main, we change the flag lpGuiTable.Unknown5, resetting the fifth bit. To install a new Sub Main and modification flag I created a separate procedure:
Code:

' // Modify VBHeader to replace Sub Main
Private Sub ModifyVBHeader(ByVal newAddress As Long)
    Dim ptr    As Long
    Dim old    As Long
    Dim flag    As Long
    Dim count  As Long
    Dim size    As Long
   
    ptr = lpVBHeader + &H2C
    ' Are allowed to write in the page
    VirtualProtect ByVal ptr, 4, PAGE_READWRITE, old
    ' Set a new address of Sub Main
    GetMem4 newAddress, ByVal ptr
    VirtualProtect ByVal ptr, 4, old, 0
   
    ' Remove startup form
    GetMem4 ByVal lpVBHeader + &H4C, ptr
    ' Get forms count
    GetMem4 ByVal lpVBHeader + &H44, count
   
    Do While count > 0
        ' Get structure size
        GetMem4 ByVal ptr, size
        ' Get flag (unknown5) from current form
        GetMem4 ByVal ptr + &H28, flag
        ' When set, bit 5,
        If flag And &H10 Then
            ' Unset bit 5
            flag = flag And &HFFFFFFEF
            ' Are allowed to write in the page
            VirtualProtect ByVal ptr, 4, PAGE_READWRITE, old
            ' Write changet flag
            GetMem4 flag, ByVal ptr + &H28
            ' Restoring the memory attributes
            VirtualProtect ByVal ptr, 4, old, 0
           
        End If
        count = count - 1
        ptr = ptr + size
       
    Loop
   
End Sub

Now, if you try to run this procedure before sending the header at VBDllGetClassObject, it will run the procedure defined by us. However multithreading have will work, but it is not convenient because there is no mechanism to pass a parameter to the thread as it is implemented in the CreateThread. In order to make a complete analog CreateThread I decided to create a similar function that will perform all initialization and then execute the call is transferred to the thread function with parameter. In order to be able to pass a parameter to the Sub Main, I used a thread local storage (TLS). We distinguish index for TLS. After allocation of the index, we can set the value of this index, specific for each thread. In general, the idea is, create a new thread where the starting function is a special feature ThreadProc, a parameter which transmits the structure of two fields - addresses the user function and address parameter. In this procedure, we will initialize the runtime for the new thread and stored in TLS parameter passed. As the procedure Main create a binary code that will get data from TLS, forming a stack and jump to a user function. The result had such a module:

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